

We are also increasing the resolution of our shadow maps and shadow draw distance.įor comparison, Killing Floor 2 on PlayStation 4 Pro also features Ultra textures and 1800p resolution, though it uses checkerboard rendering rather than native resolution. We will be using Ultra textures on Xbox One X. We don’t have a specific frame rate target for XBox One X, although the game does run at higher frame rates than the base Xbox One, even at 1800p resolution. 1800p provides the optimal balance between visual quality and performance in Killing Floor 2. We did experiment with true 4k rendering, but the frame rate drop was a bit too significant. Killing Floor 2 runs at native 1800p, fixed resolution (no checkerboarding) on Xbox One X. It took very little engineering effort to get our base Xbox One game running on the Xbox One X. It took maybe 4 hours of programming effort total.

Xbox One X was a very smooth and easy platform to develop for.
